Happy Days Gamers! Each week, I visit some friends and we play a board game from their vast collection. You may remember I wrote about
Power up Players for today’s collaboration with Ian from Adventure Rules! The Charming and Open event is where Ian accepts questions from the community and
Originally posted on GamersUnitedGG:
“Don’t talk like you’re one of them! You’re not… even if you’d like to be. To them you’re just a freak,…
It’s said that no one ever sees themselves as the villain, merely the hero of their own story. In the world of tabletop gaming, however, the heroes and villains tend to be rather distinguishable. Heroes wearing shining armor and stand for honor and virtue, while villains wear black and are covered in blood as they spout threats in a quest to destroy all life. Sympathy for the villain can be rare or so minor it becomes a nonfactor, and sometimes this is alright. However, when you create a story that may take months or even years to unravel, this black-and-white portrayal can seem a little bland and the adventure eventually redundant.